RONALD L. HALL
ronaldhallstudio@gmail.com
WORK EXPERIENCE
Freelancer - Brooklyn, NY. - 9/2020 to current
Freelanced for various companies and entities - Work included but not limited to 3d modeling and texturing for
Freelanced for various companies and entities - Work included but not limited to 3d modeling and texturing for
video games, product modeling and rendering, 3d modeling in home furnishings and traditional painting and drawing.
Riot Racer Games
Say Games
Indoor Collective Games
McCroskey Mattress
SlingshotVR - Brooklyn, NY. - 11/2016 to 8/2020
Senior 3d Artist, Responsibilities includes creating 3d art assets, PBR texturing, modeling, and to assist in the overseeing of special FX creation and development for VR content.
Nintendo Software Technologies - Redmond, Wa. - 1/99 to 9/2013
Senior Artist, Responsibilities included applying 2d and 3d Digital Art Software to
complete on the job projects for console based video games: Nintendo 64, The Nintendo Gamecube, Wii
and Nintendo 3DS.
SOFTWARE EXPERIENCE
Maya - 15+ years experience
Adobe Photoshop - 15+ years experience
Unity 2021
Substance Painter
Substance Designer
Quixel Suite
Adobe After Effects
Adobe Illustrator
Z Brush
Unreal Engine 5
Speedtree
OTHER SKILLS & PERSONAL INTERESTS
Traditional Painting & Drawing
Reading and Traveling
Recreational Basketball
EDUCATION
Art Institute of Pittsburgh - Pittsburgh, PA
Associates Degree in Illustration.
Creative and Performing Arts High School - Pittsburgh, PA
Studies in the fine Arts; Painting, sculpture, and Printmaking.