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  • Game Environments
  • Realism, Temple Ruins Environment
  • Stylized, Textured Environment #1
  • Stylized, Textured Environment #2
  • Game Props & Objects
  • Stylized Cross Bow
  • Utility Jeep
  • Four Runner Jeep
  • Street Dumpster
  • Shipping Cargo
  • Video
  • Temple Ruins (Extended Video)
  • Unity Shader Graph
  • Nintendo Titles
  • Wave Race Blue Storm
  • Project HAMMER
  • Mario & Donkey Kong
  • 1080 Avalanche
About/Contact
Resume
Ronald Hall
Home
  • Game Environments
  • Realism, Temple Ruins Environment
  • Stylized, Textured Environment #1
  • Stylized, Textured Environment #2
  • Game Props & Objects
  • Stylized Cross Bow
  • Utility Jeep
  • Four Runner Jeep
  • Street Dumpster
  • Shipping Cargo
  • Video
  • Temple Ruins (Extended Video)
  • Unity Shader Graph
  • Nintendo Titles
  • Wave Race Blue Storm
  • Project HAMMER
  • Mario & Donkey Kong
  • 1080 Avalanche
About/Contact
Resume
Tempe Ruins, Maya, ZBrush, Substance Painter, Photoshop & Unreal Engine 5 (2025) - A personal Project, inspired by the concept art of Corentin Ligot.